intro1 (16K)

 

WALK THROUGH

 

THE STREETS: Three crime scenes to be identified .... click on the street signs. Two crime scenes have clues ... a business card and a broken bottle. Go into the maze of winding streets (find the light which advertises beds for the night) ... someone is following you. Go down the alley with the overhead light ... you meet someone. The sign on wall gives you a hint. A furtive figure will also appear at various other parts of the street scene

THE 10 BELLS PUB: Chat with Inspector Lestrade. (In the more advanced version, buying him a drink will elict more information. Molly the barmaid has a key. Try to get it from her ... you can. Newspaper on bench brings up a possible clue. Climb stairs door is for advanced version. Door under stairs leads to the cellar. clicking on tables will let you order wine or beer until the barmaid cuts you off ... just added for fun!

THE CELLAR: Turn on all the lights (click on them). Now you can move the boxes in the corner. Underneath is a grating but it won't move without a tool to lift it. Under cellar stairs you will find the tool. Lift grating and click on stairs to go down. Trying to go down passage will lead to your untimely death ... you are going to need a light. Click on ladder to go back up.

DR TARR'S OUTER OFFICE: Find the workhouse in the street scene, click on iron gate opposite to workhouse and then click on door to Tarr's office. inside the office various items to click on including a memo, the book, and newspaper. The door to inner office is locked ... you need the key which is in the locked desk drawer. The key to that drawer is hidden in the inkstand.

EXIT: If you find the key to Tarr's inner office clicking on the door will lead you to an explanation of some of the things you have seen

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